Kick'n It! has passed the peer review process and is ready to launch. I'm now preparing press releases and completing other PR efforts such as this website to support the planned launch mid-August.
I must live under a rock, because I just found out about the Summer Uprising for Xbox Live Indie Games. Its a joint promotion shared by 10 indie developers intended to boost awareness of the quality of titles now available on Xbox Live Indie Marketplace. So I'll be launching right before those games do. I'm not sure if that's a good thing or a bad thing. On the one hand, those launches will push mine further down the new release charts. On the other hand that PR effort could bring new attention to the channel days after I launch. At the moment I intend to keep my mid-August launch date.